Showing posts with label Futa. Show all posts
Showing posts with label Futa. Show all posts
information

Unveiling the Unknown
Completed
Size
Extracted
560 MB
Compacted
432 MB
Languages
English
Overview
Unveiling the Unknown is an adaptation of mdf-an's fan-dubbed work "Futanari-Sama and Her Maids".
You play as Lily (futa/trans) with an entire manor of loyal maids at your beck and call, ready to cater to your every need, with plenty of adult content!
This game is a visual novel with optional dungeon diving gameplay.
In-Game Previews



information

Home Together
v0.21.0
Size
Extracted
12.5 GB
Compacted
4.23 GB
Languages
English
Overview
Home Together is a real-time adult game with next-gen graphics.
Build your own character, fuck it on various positions, create your own scenes and more.
v0.21.0
-New animation "Hug"
-New sex animation Cunnilingus from behind
-New Voice "Milf" with over 100 new voice lines
-New piece of clothing "Japanese lingerie
-New 4 new teeth shape sliders including "fangs"
-skin sweat slider in sex scene ui
-anus open slider in sex scene ui
-Creator slider values can now get typed in
-New advanced mode which allows to go over the limit of slider values
-Added many user created characters and positions
-New scenario creator commands
AnusOpen
RemoveDisplayImage
DThickness
SexTalkFrequency
DisplayImage
DLength
EnvironmentLightAmount
ChangeCam
LoadScenario
VagOpen
BreastJiggle
SetMaleChar
SetFemaleChar
StopSex
Sweatiness
SexSpeed
In-Game Previews



information

Heroine Rumble 2
v0.211
Size
Extracted
657 MB
Compacted
325 MB
Languages
English
Other Game
Overview
Immerse yourself in the heart-pounding world of Heroine Rumble 2, an exhilarating versus battle game that will awaken your primal instincts. Prepare to engage in thrilling combat as you customize your character with a vast selection of outfits, and delve into over 70 unique grab positions. Conquer your foes through sheer force or employ cunning strategies like bondage and restraints to weaken and dominate them. Utilize the dynamic environment to your advantage, setting traps and ensnaring opponents with devious devices. Share your creative prowess with import and export character cards, showcasing your unique creations. Embark on epic battles, ranging from intense 1v1 encounters to exhilarating multiplayer showdowns against AI opponents of varying levels. Unleash your competitive spirit by challenging your significant other in local multiplayer, or explore endless possibilities through modding support.​
In-Game Previews



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Starbreed
v0.7
Size
Extracted
948 MB
Compacted
230 MB
Languages
English
Overview
StarBreed It is a 3D rail shooter that features a colorful, low poly aesthetic.
The game will feature fluent arcade game play, with characters of many alien races.

From the same DEV:
v0.7
MAJOR:
New Level: Zol'gan
New Ally: Rooster
2 Rooster Hscenes
Rooster's abilities:
Active > Soul Siphon: Shoots a low "damage over time" beam. If an enemy is killed by this beam, a ghost will spawn by you. This ghost will periodically shoot at enemies. Ghosts are very fragile. They will die in 1 hit by practically everything (including obstacles).
Passive > Life Tap: Upon running out of Thrust Meter, you may continue to use abilities and boost at the cost of health.
Added function to Pom's passive. Once you have completed Neos, A box will now spawn once on every level. Destroying this box will reveal a "Power Cell". Power Cells will give you unlimited Thrust meter for a period of time (While your jetflame is yellow).
Changed to a new save system
Minor:
Added new SFX by Lewd K.
Fixed an issue with Pigman and Titas' boss where Lana (and the new ghosts) would shoot the wrong place, or off-target from the boss.
Changed the update methods of several objects like lasers (so laser registration is more consistent)
Lowered base opacity for all buttons (This is to hopefully make them less "aggressive" and get in the way of images like Hscenes)
Damage-over-time effects can now kill the player. (ie. purple claws latching on to you.)
Finishing cutscene now removes DoTs (damage-over-time)... so you can't die during the cutscene.
Added a vignette visual for when the player is at critical health (The edges of the screen will turn red).
Attempted optimization on Titas (admittedly, I believe the result was quite fruitless, and likely only made minor improvements.)
In-Game Previews

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information

Mystic Knight Maya
v0.6.6
Size
Extracted
1.19 GB
Compacted
129 MB
Languages
English
Overview
While exploring the island you will encounter its many inhabitants that wish to only do harm to the main character, but you will also meet some neutral NPCs that might help or hinder your journey. It's a 2D action platformer with some light metroidvania elements, such as non-linear exploration, inventory system, special skills, dialogue, etc. You will start the game on the beaches of a mysterious island and from there you will be able to explore it at your leisure, trying to find a way to escape from it and discovering its mysteries.
v0.6.6
[MAIN FEATURES]
+ Added a new enemy: Goblin
-> Located in the Crystal Veins, these vermin are weak but numerous, and they will overwhelm Maya if she's not careful.
-> The ero grab is can "combo": it starts with 1 goblin, and then up to 3 other goblins may join up.
-> The tags are vanilla/male and monster.

+ Added a new enemy: Cat Girl
-> Located in the rooftops of the Market Street, they look real cute and thicc, but can get fierce with their ball attack.
-> Cat Girls have 3 different ero grabs, in order:
-> Lesbian 69
-> Growth futanari footjob
-> Ambiguous vore (unbirth or anal) and transformation/rebirth

+ Added new gameplay feature: Maya can now undress her armor/clothes at will.
-> In the pause menu, a UI window will display information about the 3 layers of armor.
-> Press to move the cursor to the new UI, then select the desired layer with the [CONFIRM] button.
-> Maya can swap freely between any layers (as long as they are not broken), but she is vulnerable during the process.
-> Each layer of armor will have its own positives and negatives for different gameplay purposes.

+ Added 2 new usable items: Metal Dust and Dress Restauration.
-> Metal Dust regenerates the durability bar (gray/silver in the UI, represents the "life" of the current layer of armor)
-> Mystic Armor restores all layers of armor to full (Maya is invincible during the animation).
-> For now, these two items are placed only in the castle hub for debuging/testing purposes.

[FIXES/OTHER]
* Revamped the game's intro by adding new illustrations, better UI while also reworking the story's script.
* Fixed the broken overlaping UI during the fight against the werewolf boss.
* Fixed the attacks of some enemies that were incorrectly appearing after said enemies were staggered.
* The "Resume" button (unpauses the game) was disapearing from the menu UI when Maya became fainted.
* Added further x4 zoom during ero scenes.

v0.6.5
[MAIN FEATURES]
+ When an enemy is defeated in combat, it now has a chance to drop essence (the game's future currency).
-> Base chance is 25% (1 out of 4). Bosses are always guaranteed to drop all essence on their 1st defeat.
-> The amount of essence dropped is relative to enemy health. The higher its maximum HP is, the more essence is generated.
-> Finally, the actual yield to be generated depends on Maya's current dress state:
-> 100% essence is generated when Maya is naked, 50% when in her underwear, and only 20% when in full armor.

+ New struggle mini-game, whenever Maya is grabbed by an enemy:
-> A 3x3 board appear at the top of the screen, representing Maya's mind/psyche.
-> Move her icon with the directional buttons.
-> Each move spends a tiny bit of spirit, but adds to the struggle meter, to escape from the hold.
-> At set intervals on the board, other icons will appear/disappear. They can be collected for various effects:
-> Fairy Card: Adds a big amount to the struggle meter, for escaping.
-> Pink heart: Extracts 30% ~ 40% of essence from the enemy. Bulkier enemies yield more per extraction. Also adds Lust.
-> Potions: Restores a tiny amount of life or spirit.
-> Evil Bat: Deals damage to Maya's life.
-> Purple Heart: Decreases the struggle meter by a lot and adds Lust.
-> Pink Speed Icon (rare): Increases the speed/rate which the icons appear/disappear on the board.
-> Players can revert to the classic struggle system, by toggling it in the advanced options.

+ Added internal-view/close-ups to the ero scenes of the Goblins and Catgirls.
+ Added alternative ero scene to Blaze Plant (forest), with tag: plant vore
+ Added intrinsic equipment: Maya's Core. Displays essence spawn chance, and attraction range for the orbs during gameplay.
+ The changes to Maya's stats that come from wearing the different armor layers are now in full effect during gameplay.
In-Game Previews